A downloadable interactive art piece for Windows, macOS, and Linux

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NOTE: THE FULL CONTROLS ARENT LISTED IN-GAME SORRY ILL FIX THAT LATER MAYBE LOL

~controls~

wasd / arrows ~ move

space ~ jump

z ~ movement ability

h ~ summon helper to bring you to nearest node

r (when paused) ~ reset level

delete (when paused) ~ delete save data

q (when paused) ~ quit

~notes~

V O ID's development stopped in 2018 but i still wanted to release it eventually. i don't know if im going to update it / "finish" it at all but i figured folks can play around with what's there!

i cant remember where i left off exactly with the game but there should be a decent number of islands to explore in the overworld, 3 characters and uhh a lot of camera effects to play with

the portals lead to the trilogy games, different portal shape = different version/rules when the game is loaded (original, persistent character/camera, and self-solving). there are some bugs, secret portals opening in the wrong versions, etc, oh well.

spirit riding is pretty straight forward from what i remember, i think its left click to grab, right click to let go? something like that

oh yeah i think there are a couple golems that just follow you around lol

IF YOU GET STUCK SOMEWHERE IN THE OVERWORLD PRESS Z TO USE YOUR ABILITY OR PRESS H TO SUMMON A HELPER TO TAKE YOU SO A SAFE SPOT

the spawn area has a character that is supposed to be unlocked later on, a lot of stuff is prolly broken or glitchy, everything is still very much in "debug mode"

if i get bored one day i may add or fix stuff here and there but honestly if i wanted to seriously expand this id start from scratch cause this project is a bloated mess ;}

latest build: 2019-5-26_v1.1

StatusCanceled
PlatformsWindows, macOS, Linux
Rating
Rated 4.5 out of 5 stars
(2 total ratings)
AuthorThana Orchard
TagsExperimental, Exploration, Low-poly, Sandbox, Unity, weird, wip

Download

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Click download now to get access to the following files:

V O ID - Windows.zip 58 MB
V O ID - Mac.zip 64 MB
V O ID - Linux.zip 65 MB

Development log

Comments

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(+1)

I... liked this? I stumbled upon a screaming mass of polygons and it made me feel upset. I fell into an undulating shape and had to put other shapes onto alters. I don't know why.

It was cool seeing how, despite it having no congruency, I still found myself wanting to explore it.